Gameplay Sound
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| Genre: Action | Min OS X: 10.4 |
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Mini Ninjas August 12, 2010 | Ted Bade | |
★★★★ “Mini Ninjas might feel like just another kids’ computer game. However, once we got past the tutorial and began battling some of the game’s equally adorable enemies, we found that Mini Ninjas’ storyline has real depth and the cut-scenes are more than just cheese.” – Mac Life. Mini Ninjas is a game that combines furious action with stealth and exploration for an experience that appeals to a wide audience across age groups and preferences. It’s an action-adventure with a strong focus on allowing the player freedom to explore the world and has the depth to allow for very varied gameplay and approaches to getting through the game.
Click to enlargeCloud Combat |
Mac OS X: 10.5.8 |
CPU: 1.8GHz |
RAM: 1 GB |
Hard Disk: 5 GB | DVD drive |
Graphics: 128MB Video Card
Review:
Feral Interactive has released a wonderful new third person fighter game called
Mini Ninjas. What makes this game so appealing to me is the relative non-violence of the fighting system, the fun scenery and sound track all mixed with a good bit of humor. I found playing a lot of fun and look forward to completing it.
How does one create a fighting game that removes the violence? It’s all about the result of the battle. In most games of this genre you are shooting or fighting the enemy, generally killing them. In Mini Ninjas you are returning animals to their natural state. An evil overlord has used magic to turn harmless forest animals into slave samurai warriors. When you battle and defeat one of them, you gain some energy and the animal is freed from its captivity. This is a very interesting way to make a potentially violent game into an almost peaceful one and makes Mini Ninjas appropriate for most age levels.
In the universe of Mini Ninjas, the world is in peril. The evil overlord is working to take over the world (isn’t that what all evil overlord’s usually try to do?). Pokiri telugu audio songs download. The Ninja Master has sent out his most powerful ninjas to see what has happened. None return, and so he is left with the main character Hiro, the youngest ninja, and his friend Futo. They are sent out to discover what is happening, rescue the other ninjas, and save the world.
In the Mini Ninja’s system all the ninjas are in the same party, but only one is active at any given time. You start with Hiro and Futo, then add the others as they are rescued. Each has abilities that are useful in different situations. Since you can have only one ninja active at a time, you need to choose the best one for the current situation. Each ninja has different normal and a power attacks. Hiro fights with a sword and has a power attack that allows him to attack several enemies at once. Futo fights with a giant hammer and is better against the larger bad guys. His hammer attack includes a jump and slam that can devastate all but the major bosses. As you progress through the game you find and rescue the other four ninjas sent out before. When you do, they and their abilities are then available to use. The game system allows easy changing from one to another of the ninjas, even during battle. This is useful since one can develop different strategies for completing a battle based on the abilities. For instance, I like to sneak into a camp and use Shun’s arrow weapon to take out a few guards and attract others, then use his power attack that does a lot of damage to all attackers nearby, then switch back to Hiro to finish them off.
There are several different aspects to Mini Ninjas. First there is the main quest of saving the world and rescuing the other ninjas. Which of course involves battling and releasing the poor animals that have been turned to enslaved warriors. In addition to converting back the changed animals, you can also rescue caged animals that are awaiting conversion. Caged animals are in most camps, breaking the cage releases the animal. When you defeat an enemy or release a caged animal you gain energy balls that replenish your Ki (magical energy), charge your special power attacks, and add to your experience points.
Another aspect of Mini Ninjas is finding plants, special potions, and money. These items are hidden in vases, pots, boxes, and the tents of the enemy forces. Hiro can buy recipes that teach him how to use the plants he locates to make potions that can heal him or revive his magical energy, as well as a few different type of “bombs” that can be used in combat. Another special item that needs to be found are the Jizo statues. There are a number of them hidden in each level, sometimes finding them all requires that one move off the beaten path.
You can buy some items from the many temples that Hiro passes during his journey. Temples are operated by the Tengu crafters. The Tengu are a race of bird like creatures that help the Ninja Master as well as helping Hiro and his friends during their adventure. They also provide quests that can be completed to gain information, something of value, or access to a temple where things can be purchased.
Mini NinjasDevelopers |
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macOS (OS X) |
Publishers |
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OS X |
Engines |
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Release dates |
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Windows | September 15, 2009 |
macOS (OS X) | July 8, 2010 |
- 2Essential improvements
- 3Game data
- 4Video settings
- 6Audio settings
- 7Issues unresolved
- 8Issues fixed
- 9Other information
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Official website
- Steam Community Discussions
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | SecuROM v07.40.0006 DRM. |
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Green Man Gaming |
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Humble Store |
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Steam |
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- The Mac OS X version is no longer sold digitally.
Essential improvements[edit]
Skip intro videos[edit]
Skip Intro[citation needed] |
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- Go to
<path-to-game>Scenes - Delete or rename
legalscreen_eu.zip and legalscreen_us.zip .
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | %USERPROFILE%Saved GamesEidosMini Ninjasmain.ini |
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macOS (OS X) |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
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Save game data location[edit]
System | Location |
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Windows | %USERPROFILE%Saved GamesEidosMini Ninjasplayerprofiles.bin |
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macOS (OS X) |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
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Save game cloud syncing[edit]
Video settings[edit]
General settings.
Graphics feature | State | WSGF | Notes |
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Widescreen resolution |
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Multi-monitor | Use Flawless Widescreen. |
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Ultra-widescreen | See the WSGF entry. |
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4K Ultra HD | Confirmed |
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Field of view (FOV) |
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Windowed | See Windowed. |
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Borderless fullscreen windowed | Enable Windowed mode and use a third-party application. |
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Anisotropic filtering (AF) | Up to 16 samples. |
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Anti-aliasing (AA) | Up to 8 samples. |
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Vertical sync (Vsync) |
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60 FPS and 120+ FPS |
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Windowed[edit]
Edit main.ini[citation needed] |
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- Go to
%USERPROFILE%Saved GamesEidosMini Ninjas - Open
main.ini . - Add
Window at the end of the file. - Save the file and launch the game.
Notes - The game's resolution may need to be lowered to prevent the game from crashing.
- The anti-aliasing setting will be grayed out, but it still continues being applied.
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Input settings[edit]
Input settings.
Keyboard and mouse | State | Notes |
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Remapping | Space bar cannot be rebound. |
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Mouse acceleration | Suffers from negative mouse acceleration. |
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Mouse sensitivity |
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Mouse input in menus | Only when controller input is disabled. |
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Mouse Y-axis inversion |
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Controller |
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Controller support |
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Full controller support |
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Controller remapping | See the glossary page for potential workarounds. |
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Controller sensitivity |
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Controller Y-axis inversion |
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XInput-compatible controllers |
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Xbox button prompts |
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Impulse Trigger vibration |
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Generic/other controllers |
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Additional information |
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Controller hotplugging |
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Haptic feedback |
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Simultaneous controller+KB/M |
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Audio settings[edit]
Audio settings.
Audio feature | State | Notes |
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Separate volume controls | Sound effects, dialogue, music. |
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Surround sound | Up to 7.0 output through OpenAL.[1] |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support | Use OpenAL Soft for binaural HRTF mixing.[2] |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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Italian |
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French |
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German |
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Spanish |
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Dutch |
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Russian | Fan translation. Available here. |
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Changing the language[edit]
Instructions[citation needed] |
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- Go to the configuration file(s) location.
- Open
main.ini . - Add the following line and replace english with the desired language.
Notes - The possible values are
english ,italian ,german ,french ,spanish and dutch
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Issues unresolved[edit]
Micro stuttering[edit]
Star wars sentinel droid. It seems certain motherboards/chipsets combinations can cause the game to stutter every second or two, depending also on the connected HID Devices (keyboards, mouse etc.). Final cut pro free mac 2015. There is no known fix other than changing motherboard and chipset or trying to unplug or disable the affected hardware. As a workaround, a virtual machine with 3D graphics acceleration, e.g. VMware Workstation Player, can be used to run the game.[3]
Issues fixed[edit]
No sound during gameplay[edit]
- This is caused by a missing or outdated OpenAL installation.
Mini Ninjas Video Game
Instructions[citation needed] |
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Install OpenAL and restart the game. |
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
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Direct3D | 9 |
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Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) | 32-bit only.[4] |
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Middleware[edit]
Enabling SSAO for Nvidia graphics cards[edit]
Change Ambient Occlusion flag in Nvidia Profile Inspector[5] |
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- Download and run Nvidia Profile Inspector.
- Under
Profiles type Mini Ninjas . - Under
Ambient Occlusion compatibility insert the flag 0x00000023 (Fable: The Lost Chapters). - Under
Ambient Occlusion usage select Enabled . - Under
Ambient Occlusion setting select your quality of preference. - Click
Apply changes .
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System requirements[edit]
Windows |
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Minimum | Recommended |
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Operating system (OS) | XP | Vista |
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Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 3.2 GHz | Intel or AMD Athlon Dual Core |
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System memory (RAM) | 1 GB | 2 GB |
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Hard disk drive (HDD) | 6 GB | 6 GB |
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Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 6600 | ATI Radeon X1300 Nvidia GeForce 6600 512 MB of VRAM Shader model 3.0 support |
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macOS (OS X) |
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Minimum | Recommended |
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Operating system (OS) | 10.5.8 | 10.6.3 |
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Processor (CPU) | Intel 1.4 GHz | Intel 2.4 GHz |
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System memory (RAM) | 1 GB | 3 GB |
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Hard disk drive (HDD) | 5 GB |
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Video card (GPU) | Nvidia GeForce 8 series ATI Radeon HD 2000 series 128 MB of VRAM | 512 MB of VRAM |
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Mini Ninjas For Mac Full
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/35000/
in addition to or instead of this directory. The app ID (35000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑PC Gaming Surround Sound Round-up
- ↑Mini Ninjas with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
- ↑Micro lag every 4 seconds - Steam Community - last accessed on 2017-3-27
- ↑Last chance to buy these Mac classics! | Feral News
- ↑[1]