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Modpacks are a quick and easy way to share multiple mods in one file. Other uses include creating backups, and creating sets that can be swapped.

In this tutorial we will be exploring how to make ModPacks and import ModPacks.

Make ModPack

First we open the Modpack Creator window by clicking on Make ModPack in the Mods Menu

ModPack Creator

  • We have confirmed issues are occurring with the Windows version of FINAL FANTASY XIV. If the DirectX mode is set to 11 in the launcher, the game might not start correctly depending on the spec of the computer you are using. Investigations have confirmed that this issue is caused by changes made to limit the maximum frame rate.
  • For Final Fantasy XIV Online: A Realm Reborn on the PC, a GameFAQs message board topic titled 'Network problems, getting kinda desperate'.
  • Start the FINAL FANTASY XIV: Online launcher and log in with your Square Enix account. Shadowbringers will be downloaded automatically. A Note for Steam Users Steam users can find their 20-digit Shadowbringers registration code by navigating to their Steam game library and selecting “FINAL FANTASY XIV Online.”.

Final Fantasy XIV is one of the most popular multiplayer game that was released back in 2013 and was available for PlayStation 4, PlayStation 3, MacOS and Windows PC.

This window will populate with a list of all the mods that are in the modlist.

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Name – The items name.

Map – The Texture Map or Data type

Race – The Race associated with the mod, if any.

Num – The variant number of the mod, if any.

Part – The part or subcategory of the mod.

Active – True or False depending on whether the mod is active.

Saving the ModPack File

Select the mods you would like to share, you may want to rename the file, or you may leave it as the default name.
Then click the create button, and you are done.

ModPack Directory

Your ModPack is now ready to be shared, simply share the ttmp file with anyone you'd like.

Import ModPack

First we open the File Select window by clicking on Import ModPack in the Mods Menu

FIle Select Window

This window will automatically open to the ModPacks folder in your Documents/TexTools Directory.
You may want to place any downloaded ModPacks in this folder, but they can be opened from anywhere on your computer.

ModPack Importer

Once you have selected the ModPack you would like to import, you are taken to the ModPack Importer window.
All files in the ModPack are automatically selected, but can be unselected.

NoteIf you already have an existing mod for an item, importing will overwrite your existing mod.
Known Issue AlertThere is currently a known issue where there is no confirmation after import is selected.

Name – The items name.

Map – The Texture Map or Data type

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Race – The Race associated with the mod, if any.

Part – The part or subcategory of the mod.

Num – The variant number of the mod, if any.

Existing – True or False depending on whether you already have that item modified.

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Ffxiv Launcher Not Opening

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no issues prior to early release, now dx11 errors - Page 18

Working

Ffxiv Not Responding On Startup

the error is after i hit the green play button. some japan writting and then ffxiv_dx11.exe+2EC543 ffxiv_dx11.exe+2EA243 ffxiv_dx11.exe+8D7CB ffxiv_dx11.exe..... KERNEL32.DLL+17974 ntdll.dll+6A271 Help

Ffxiv Launcher Login Button Not Working


Ffxiv Launcher Not Working On Pc

the error is this ffxiv_dx11.exe+2ec543 then a bunch of Japanese symbols